Construction

Players may use the construction interface while docked at a Shipyard or Docking Port.

When initializing the construction interface, all Androids present on the ship will have their consciousness transferred into the Nanite Cluster and their physical bodies will be de-materialized for the duration of their time in the construction interface. Simultaneously, the shipyard will seal, closing the ship from view and protecting it from any potential harm. As such, it is not uncommon for players to use shipyards as part of a defensive strategy where they may safely wait for any hostiles to leave the area.

While in this virtual space, players will see their ship hanging in a simple void. The "ground" Androids walk on in this space is a simple transparent grid, which may be raised and lowered to assist in construction of hard-to-reach parts of the ship.

A menu is present, allowing players to select a saved blueprint or modify their currently selected ship.

Extensions
Most extensions are simple objects that may be used however the player sees fit. A metal panel may be a floor, a wall, a shield, or stacked on top of each other to create a thick defensive hull.

Weapons are pre-designed by the cluster with inherent strengths and weaknesses, and may be placed almost anywhere they fit on the vessel.

Many extensions are functional, such as doors, storage containers, and technology extensions. These extensions will have their own inherent requirements.

A select few extensions are prefabricated rooms, which come with specific constraints and strong advantages compared to their custom counterparts. These rooms may be extended and their benefits will be inherited by any custom extensions that are then added to the room.

Decorative items may be placed virtually anywhere, and allow players to show their individuality.

It is important to remember that not all extensions will be visible at all times. An androids alignment will dictate which decorative items are available, and may influence the visual design of the items they construct. Additionally, some items are restricted by ship size and class.